Archive for the ‘Classic’ Category

The mythos and meaning behind Pokémon’s most famous glitch

February 18th, 2019
Being the result of a glitch doesn't make MissingNo any less real to players—or researchers.

Enlarge / Being the result of a glitch doesn't make MissingNo any less real to players—or researchers. (credit: Nintendo / Wilma Bainbridge)

In my flowery ring binder of Pokémon Red and Blue cheats, there was one set of instructions that spoke to my eight-year-old self most of all. I'd heard from friends (and many, many GeoCities pages) that 'the MissingNo cheat' could destroy your game—but it could also get you unlimited Rare Candy. This seemed like a fair trade to me.

The first Pokémon games for the Game Boy included 151 Pokémon (including the ultra-rare Mew, if your parents were long-suffering enough to drive you to one of the Nintendo promo events where it was distributed). But by following a seemingly random series of steps, players could encounter a 152nd Pokémon, MissingNo (Missing Number), which took the form of an L-shaped block of pixels.

The utter strangeness of MissingNo fascinated me, my childhood friends, and a bunch of other kids on the Internet at the time. But what I didn’t know then was that it would eventually also catch the interest of sociologists, who were intrigued by the mythology players had created around the Pokémon and the way that the glitch changed our relationship to the games.

Read 24 remaining paragraphs | Comments

Posted in Classic, Features, Game Boy, Gaming & Culture, Glitch, missingno, pokemon | Comments (0)

Super NES Classic pre-orders start later this month

August 2nd, 2017

Is this an SNES Classic Edition in a normal-sized hand, or a normal SNES in a giant-sized hand? (credit: Nintendo)

Though it was announced over a month ago, US retailers have yet to begin offering pre-orders for the Super NES Classic ahead of its September 29 launch (though international pre-orders are already being flipped for inflated eBay prices). Now, Nintendo is promising via Facebook domestic pre-orders will start “late this month” at “various retailers.”

After insufficient supplies led to quick sellouts and high resale markups for the discontinued NES Classic Edition, Nintendo is again promising that more systems will be available for the Super NES Classic’s retail tenure. “A significant amount of additional systems will be shipped to stores for launch day and throughout the balance of the calendar year,” the company writes. That follows on previous statements from Nintendo promising “we will produce significantly more units of Super NES Classic Edition than we did of NES Classic Edition.” The NES Classic Edition shipped 2.3 million units.

Nintendo’s announcement follows a retail fiasco last week in which Wal-Mart mistakenly offered Super NES Classic systems for pre-order then was forced to cancel those pre-orders. “We know this is incredibly disappointing to those customers and we apologize for the mistake,” the retailer said in a statement. The mistaken listing sold out within minutes late on a Friday night.

Read on Ars Technica | Comments

Posted in Classic, Gaming & Culture, Nintendo, SNES, super nes, super nes classic | Comments (0)