Archive for the ‘niantic’ Category

Niantic poised to settle Pokémon Go trespassing complaints

February 18th, 2019
Niantic poised to settle Pokémon Go trespassing complaints

Enlarge (credit: Jim Watson/AFP/Getty Images)

A proposed settlement filed last week could give homeowners some control over whether or not Pokémon Go's augmented-reality attractions show up in and around their property.

Shortly after its launch in the summer of 2016, Pokémon Go developer Niantic started fielding numerous complaints about players trespassing on private property to access location-dependent Gyms and Pokéstops in the augmented-reality game. Those complaints eventually developed into numerous lawsuits alleging that Niantic was essentially encouraging trespassing by placing its digital attractions on their property.

Those lawsuits were consolidated into a class-action by August, and after winding through the courts for years (and surviving a motion to dismiss), that class-action now seems on the verge of a settlement. A proposal filed by the plaintiffs in district court last week (as noted by The Hollywood Reporter) outlines a number of ways Niantic apparently plans to solve this problem.

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Pokémon Go creators launch AR-game contest that (nearly) resembles American Idol

December 21st, 2018
An cute, unfinished digital creature roams an unfinished digital cityscape beneath the Niantic logo.

Enlarge (credit: Niantic)

How could Niantic, the leading developers of Pokémon Go, possibly top its augmented-reality (AR) gaming sensation? Today's announcement from the studio hints at its future strategy: find someone else to do it.

The Niantic Beyond Reality Developer Contest talks up a prize pool of more than $1 million, but the real meat of this "contest" is a brand-new incubator program that seeks to marry nimble, indie teams with Niantic's proprietary "Real World Platform" toolset. Interested developers need to come up with a team of at least five people with demonstrable experience in Unity and Java Server and send a 10-page pitch document (as opposed to a working prototype).

Where’s Simon Cowell?

Niantic has also asked for pitch videos of up to five minutes in length from each interested developer, which somewhat resembles a reality-TV contest. However, a quick scan of the contest's rules includes no mention of contestants agreeing to any sort of ongoing filmed content as part of the contest (especially since most of the three-month period will be spent in participants' home cities).

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Niantic cancels European Pokémon Go gatherings after Chicago fiasco

July 31st, 2017

Enlarge / Much of Europe will have to wait for Niantic’s planned Safari Zone events.

Niantic’s first attempt at a live Pokémon Go gathering in Chicago last week went so badly that attendees are organizing a class-action lawsuit after shoddy cell reception prevented most of the 20,000 attendees from playing the game during the paid event. In the wake of that fiasco, the Pokémon Go developers are postponing long-planned similar events in Copenhagen, Prague, Stockholm, and Amsterdam that were set for the coming weeks.

In a statement, Niantic said the European “Safari Zone” events originally scheduled for August 5 and 12 would be pushed back to some time in the fall “in order to guarantee the best possible gameplay experience for European Trainers.” Other events planned for France, Spain, and Germany will still take place in September, however, and a “Pikachu Outbreak” planned for Yokohama, Japan will still take place in August.

The Safari Zone events were billed as a chance for European players to catch Pokémon that rarely or never show up in the region and to team up for multiplayer battles against Raid Bosses. “As a special surprise, we understand that some Pokémon that are rarely seen in Europe will be appearing soon in certain European cities for a brief time,” Niantic writes by way of apology. “We apologize for any inconvenience and hope you understand that our priority is to ensure a great experience for Pokémon Go Trainers in Europe and around the world.

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