Archive for the ‘MacOS’ Category

Microsoft adds Dark Mode support and more to Office 365 for Mac

December 12th, 2018

Nate Anderson

Microsoft has released version 16.20.18120801 of Office 365 for the Mac platform, bringing support for a couple of key Mac features introduced in September's macOS 10.14 Mojave release, as well as a number of small features and user experience improvements not related to Mojave.

The headline feature is, of course, dark mode support, which requires Mojave to work. Word, Excel, PowerPoint, and Outlook all support Mojave's dark theme. Also related to Mojave, you can now use Apple's Continuity Camera feature to insert a photo directly from your iPhone's photos to a slide in PowerPoint.

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Posted in MacOS, macOS 10.4 Mojave, microsoft, Mojave, office, Office 365, Tech | Comments (0)

macOS Mojave’s dark mode is coming to Google Chrome

December 11th, 2018
Google Chrome in macOS Mojave.

Enlarge / Google Chrome in macOS Mojave. (credit: Samuel Axon)

Apple added dark mode to macOS with its Mojave software update on September. Since then, third-party apps have been adding dark themes to go along with it, but there have been a handful of notable outliers, like Slack and Google Chrome. We've now learned that the latter of those will get a formal dark mode in an upcoming release, likely Chrome 73.

As noted on Reddit and reported by MacRumors, a code change was submitted to Chromium on December 5 that lays the groundwork for the future public release. Here are the notes on the change from the Chromium issue page:

Mac: Change dark mode optout logic and respond to system changes

This change hooks up the "DarkMode" feature, allowing for three states
in Mojave:
- --force-dark-mode for dark appearance unconditionally
- --enable-feature=DarkMode to track system dark mode status
- No flags/default state is light appearance unconditionally

Since we build with an SDK < 10.14, we still need the Info.plist
key, but it now must be false.

Some related changes:
- Make Omnibox tint respond to OnNativeThemeChanged
- React immediately to changes in high-contrast mode setting

Chromium is the first stop for changes to Chrome, with more steps along the way like the beta release, before the changes finally make it to the public release. Even in Chromium, the feature requires digging into code to activate, so this is early along. But dark mode is clearly on the way.

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Posted in apple, browser, chrome, dark mode, google, MacOS, macOS Mojave, Tech | Comments (0)

Apple releases iOS 12.1.1, macOS Mojave 10.14.2, and tvOS 12.1.1

December 5th, 2018
The 2018, 12.9-inch iPad Pro with the Smart Keyboard Folio.

Enlarge / The 2018, 12.9-inch iPad Pro with the Smart Keyboard Folio. (credit: Samuel Axon)

Apple simultaneously released minor software updates for iPhones, iPads, Macs, and Apple TV boxes today with iOS 12.1.1, macOS Mojave 10.14.2, and tvOS 12.1.1.

The focus is on bug fixes and security, so none of them introduce major new features. But iOS comes closest by expanding the haptic touch feature on iPhone XR to notification previews, making it possible to hide the sidebar in the iPad's news app while in landscape orientation, and by bringing a couple of improvements to FaceTime—namely, the ability to capture Live Photos (those brief animated pictures) from a two-person FaceTime call and a one-tap way to flip between the rear and front cameras during a call.

Just note that to take a Live Photo during a FaceTime call, the person on the other end has to have the feature enabled. The toggle is located in the FaceTime panel in the Settings app.

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Posted in apple, Apple TV, apple tv 4k, iOS, iOS 12.1.1, Mac, MacOS, macOS Mojave, macOS Mojave 10.14.2, operating system, Tech, tvos, tvOS 12.1.1 | Comments (0)

While iPhone sales remain stagnant, Apple services hit $10 billion in revenue

November 1st, 2018
One of several styled Apple logos associated with the October 30 event.

Enlarge / One of several styled Apple logos associated with the October 30 event. (credit: Apple)

Apple announced on its earnings call today that it had surpassed its revenue estimates for Q4 2018. The iPhone maker boasted $62.9 billion in revenue, slightly more than the $60-62 billion it previously estimated, as well as $14.1 billion in profit, up from $11.5 billion in the previous quarter.

"We're thrilled to report another record-breaking quarter that caps a tremendous fiscal 2018, the year in which we shipped our two billionth iOS device, celebrated the 10th anniversary of the App Store, and achieved the strongest revenue and earnings in Apple's history,” Apple CEO Tim Cook said in a statement.

Apple sold 46.8 million iPhones, 9.6 million iPads, and 5.2 million Macs in the final quarter of 2018. While that represents a 14 percent increase in iPhone sales when compared to last quarter, it's about the same number of iPhones sold this time last year. However, year-over-year revenue from iPhone sales was up by 29 percent, thanks to the increase in iPhone prices.

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Posted in apple, iOS, ipad, iphone, Mac, MacOS, Q4 2018, quarterly earnings, Tech | Comments (0)

Apple to offer MacBook Pros with AMD Vega graphics starting in November

October 31st, 2018
The 2018 MacBook Pro next to the 2017 MacBook Pro

Enlarge / This is the 2018 MacBook Pro next to the 2017 MacBook Pro. Can you tell the difference? Didn't think so. (credit: Samuel Axon)

Amidst the iPad Pro, MacBook Air, and Mac mini announcements yesterday, Apple also quietly updated its MacBook Pro lineup with more graphics power. Apple will offer new versions of the MacBook Pro with AMD Radeon Pro Vega graphics chips, marking the first time Vega GPUs have been used in Apple's premium laptops.

Apple claims the new GPUs will provide up to 60 percent better graphical performance than the existing offerings. Currently, the best GPU available in a MacBook Pro is the Radeon Pro 560X.

Vega 56 and 64 graphics cards are already available in Apple's iMac Pro, a machine designed for creative professionals and power users. Offering Vega graphics cards (like the Vega 16 and 20 CPUs) in the MacBook Pros brings more consistency to the high-end Mac lineup, as well as the graphics power some users need to complete complex and creative projects.

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Posted in AMD Vega, apple, Blackmagic eGPU Pro, Gaming & Culture, GPU, MacBook Pro, MacOS, Tech | Comments (0)

New MacBook Air, Mac mini hands-on: Making old favorites new again

October 30th, 2018

Valentina Palladino

NEW YORK—Apple led today's event by talking about two of its most-loved devices: the MacBook Air and the Mac mini. While Apple customers may have loved these devices since their debuts, Apple hasn't shown them much love over the past couple of years.

That changed today with the introduction of the new MacBook Air (which includes updates like a Retina display, Touch ID, and Apple's butterfly keyboard) and a new Mac mini (which got a big spec bump with quad- and hexa-core processors). Today's event brought the biggest hardware changes that both devices have seen in a long time, and yet they still have a lot in common with their predecessors—and that's a good thing.

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Posted in apple, hands on, Mac mini, MacBook Air, MacOS, Tech | Comments (0)